Some of you might know that I used to do game design work a couple years ago for an online game. I got burned out on it and quit, but last year the urge to code crept back in. So I wrote a browser game. Now I need some testers to bang on it, make sure everything works well!
The blurb I wrote for the front page of the game:
Set against the backdrop of a rich history, players take on the roles of Magi, magical craftspeople capable of crafting Golems.
Each Magus has his or her own workshop with over twelve different structures like the Artificer Lab and Library, access to six different renewable resources and local hunting areas, and the ability to craft their own items and golems.
Join other magi as you scour the world for nine other non-renewable resources such as Adamantine and Gemstones, or crush them in your drive to acquire resources to build your golem creations. Make allies or enemies, or try to keep your head down and rid the nearby woods of goblin infestations.
Muelsfell boasts a market where you can trade resources, items, or even golems themselves with other magi, a job center where you can earn gold to fund your endeavours, and an assortment of periphery systems such as the in-game lottery.
Also, it does not look good in Internet Explorer 6.0 at all, but I'm hoping to fix that by the weekend. Problem is that IE doesn't let you install both 7.0+ AND 6.0 on the same computer, so it makes it a real pain to address.
Anyway, take a look at it, try and break it, and let me know any problems that creep up. My name in Muelsfell is Arkham, so you can send me problems there. Let me know you're from Athens, and I'll toss some premium tickets your way so you can test that aspect of it, too.
Thanks in advance. Hoping to start promoting this by the end of the month and see what happens.
PS - Hope this was the right forum, too -- the video game one didn't seem quite appropriate for some reason.